Leptonica 1.68
C Image Processing Library
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Implements heap of generic pointers to structs that are keyed by a float, used for priority queue. More...
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Defines | |
#define | SWAP_ITEMS(i, j) |
Functions | |
L_HEAP * | lheapCreate (l_int32 nalloc, l_int32 direction) |
void | lheapDestroy (L_HEAP **plh, l_int32 freeflag) |
l_int32 | lheapAdd (L_HEAP *lh, void *item) |
l_int32 | lheapExtendArray (L_HEAP *lh) |
void * | lheapRemove (L_HEAP *lh) |
l_int32 | lheapGetCount (L_HEAP *lh) |
l_int32 | lheapSwapUp (L_HEAP *lh, l_int32 index) |
l_int32 | lheapSwapDown (L_HEAP *lh) |
l_int32 | lheapSort (L_HEAP *lh) |
l_int32 | lheapSortStrictOrder (L_HEAP *lh) |
l_int32 | lheapPrint (FILE *fp, L_HEAP *lh) |
Variables | |
static const l_int32 | MIN_BUFFER_SIZE = 20 |
static const l_int32 | INITIAL_BUFFER_ARRAYSIZE = 128 |
Implements heap of generic pointers to structs that are keyed by a float, used for priority queue.
Create/Destroy L_Heap L_HEAP *lheapCreate() void *lheapDestroy() Operations to add/remove to/from the heap l_int32 lheapAdd() l_int32 lheapExtendArray() void *lheapRemove() Heap operations l_int32 lheapSwapUp() l_int32 lheapSwapDown() l_int32 lheapSort() l_int32 lheapSortStrictOrder() Accessors l_int32 lheapGetCount() Debug output l_int32 lheapPrint() The L_Heap is useful to implement a priority queue, that is sorted on a key in each element of the heap. The heap is an array of nearly arbitrary structs, with a l_float32 the first field. This field is the key on which the heap is sorted. Internally, we keep track of the heap size, n. The item at the root of the heap is at the head of the array. Items are removed from the head of the array and added to the end of the array. When an item is removed from the head, the item at the end of the array is moved to the head. When items are either added or removed, it is usually necesary to swap array items to restore the heap order. It is guaranteed that the number of swaps does not exceed log(n). -------------------------- N.B. ------------------------------ The items on the heap (or, equivalently, in the array) are cast to void*. Their key is a l_float32, and it is REQUIRED that the key be the first field in the struct. That allows us to get the key by simply dereferencing the struct. Alternatively, we could choose (but don't) to pass an application-specific comparison function into the heap operation functions. -------------------------- N.B. ------------------------------
Definition in file heap.c.
#define SWAP_ITEMS | ( | i, | |
j | |||
) |
{ void *tempitem = lh->array[(i)]; \
lh->array[(i)] = lh->array[(j)]; \
lh->array[(j)] = tempitem; }
Definition at line 72 of file heap.c.
Referenced by lheapSortStrictOrder(), lheapSwapDown(), and lheapSwapUp().
Input: size of ptr array to be alloc'd (0 for default) direction (L_SORT_INCREASING, L_SORT_DECREASING) Return: lheap, or null on error
Definition at line 88 of file heap.c.
References L_Heap::array, CALLOC, L_Heap::direction, ERROR_PTR, MIN_BUFFER_SIZE, L_Heap::n, L_Heap::nalloc, NULL, and PROCNAME.
Referenced by boxaGetWhiteblocks(), main(), pixMedianCutQuantGeneral(), pixOctreeQuantByPopulation(), pixOctreeQuantNumColors(), pixSearchGrayMaze(), and wshedApply().
Input: &lheap (<to be="" nulled>="">) freeflag (TRUE to free each remaining struct in the array) Return: void
Notes: (1) Use freeflag == TRUE when the items in the array can be simply destroyed using free. If those items require their own destroy function, they must be destroyed before calling this function, and then this function is called with freeflag == FALSE. (2) To destroy the lheap, we destroy the ptr array, then the lheap, and then null the contents of the input ptr.
Definition at line 127 of file heap.c.
References L_Heap::array, FREE, L_WARNING, L_WARNING_INT, L_Heap::n, NULL, and PROCNAME.
Referenced by boxaGetWhiteblocks(), main(), pixMedianCutQuantGeneral(), pixOctreeQuantByPopulation(), pixOctreeQuantNumColors(), pixSearchGrayMaze(), and wshedApply().
Input: lheap item to be added to the tail of the heap Return: 0 if OK, 1 on error
Definition at line 168 of file heap.c.
References L_Heap::array, ERROR_INT, lheapExtendArray(), lheapSwapUp(), L_Heap::n, L_Heap::nalloc, and PROCNAME.
Referenced by boxaGetWhiteblocks(), main(), pixMedianCutQuantGeneral(), pixOctreeQuantByPopulation(), pixOctreeQuantNumColors(), pixSearchGrayMaze(), and pushWSPixel().
Input: lheap Return: 0 if OK, 1 on error
Definition at line 199 of file heap.c.
References L_Heap::array, ERROR_INT, L_Heap::nalloc, NULL, PROCNAME, and reallocNew().
Referenced by lheapAdd().
void* lheapRemove | ( | L_HEAP * | lh | ) |
Input: lheap Return: ptr to item popped from the root of the heap, or null if the heap is empty or on error
Definition at line 224 of file heap.c.
References L_Heap::array, ERROR_PTR, lheapSwapDown(), L_Heap::n, NULL, and PROCNAME.
Referenced by boxaGetWhiteblocks(), main(), pixcmapGenerateFromMedianCuts(), pixMedianCutQuantGeneral(), pixOctreeQuantByPopulation(), pixOctreeQuantNumColors(), pixSearchGrayMaze(), and popWSPixel().
Input: lheap Return: count, or 0 on error
Definition at line 253 of file heap.c.
References ERROR_INT, L_Heap::n, and PROCNAME.
Referenced by lheapSwapDown(), main(), pixcmapGenerateFromMedianCuts(), pixSearchGrayMaze(), and wshedApply().
Input: lh (heap) index (of array corresponding to node to be swapped up) Return: 0 if OK, 1 on error
Notes: (1) This is called after a new item is put on the heap, at the bottom of a complete tree. (2) To regain the heap order, we let it bubble up, iteratively swapping with its parent, until it either reaches the root of the heap or it finds a parent that is in the correct position already vis-a-vis the child.
Definition at line 284 of file heap.c.
References L_Heap::array, L_Heap::direction, ERROR_INT, L_SORT_INCREASING, L_Heap::n, PROCNAME, and SWAP_ITEMS.
Referenced by lheapAdd(), and lheapSort().
Input: lh (heap) Return: 0 if OK, 1 on error
Notes: (1) This is called after an item has been popped off the root of the heap, and the last item in the heap has been placed at the root. (2) To regain the heap order, we let it bubble down, iteratively swapping with one of its children. For a decreasing sort, it swaps with the largest child; for an increasing sort, the smallest. This continues until it either reaches the lowest level in the heap, or the parent finds that neither child should swap with it (e.g., for a decreasing heap, the parent is larger than or equal to both children).
Definition at line 349 of file heap.c.
References L_Heap::array, L_Heap::direction, ERROR_INT, L_SORT_INCREASING, lheapGetCount(), L_Heap::n, PROCNAME, and SWAP_ITEMS.
Referenced by lheapRemove(), and lheapSortStrictOrder().
Input: lh (heap, with internal array) Return: 0 if OK, 1 on error
Notes: (1) This sorts an array into heap order. If the heap is already in heap order for the direction given, this has no effect.
Definition at line 435 of file heap.c.
References ERROR_INT, lheapSwapUp(), L_Heap::n, and PROCNAME.
Referenced by main().
Input: lh (heap, with internal array) Return: 0 if OK, 1 on error
Notes: (1) This sorts a heap into strict order. (2) For each element, starting at the end of the array and working forward, the element is swapped with the head element and then allowed to swap down onto a heap of size reduced by one. The result is that the heap is reversed but in strict order. The array elements are then reversed to put it in the original order.
Definition at line 467 of file heap.c.
References ERROR_INT, lheapSwapDown(), L_Heap::n, PROCNAME, size, and SWAP_ITEMS.
Referenced by main().
Input: stream lheap Return: 0 if OK; 1 on error
Definition at line 504 of file heap.c.
References L_Heap::array, ERROR_INT, L_Heap::n, L_Heap::nalloc, and PROCNAME.
Referenced by main().
const l_int32 MIN_BUFFER_SIZE = 20 [static] |
Definition at line 69 of file heap.c.
Referenced by lheapCreate().
const l_int32 INITIAL_BUFFER_ARRAYSIZE = 128 [static] |