Leptonica 1.68
C Image Processing Library
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Generate hit-miss Sels for doing a loose match to a small bitmap. More...
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Generate hit-miss Sels for doing a loose match to a small bitmap.
This file contains functions that generate hit-miss Sels for doing a loose match to a small bitmap. The hit-miss Sel is made from a given bitmap. Several "knobs" are available to control the looseness of the match. In general, a tight match will have fewer false positives (bad matches) but more false negatives (missed patterns). The values to be used depend on the quality and variation of the image in which the pattern is to be searched, and the relative penalties of false positives and false negatives. Default values for the three knobs -- minimum distance to boundary pixels, number of extra pixels added to selected sides, and minimum acceptable runlength in eroded version -- are provided. The generated hit-miss Sels can always be used in the rasterop implementation of binary morphology (in morph.h). If they are small enough (not more than 31 pixels extending in any direction from the Sel origin), they can also be used to auto-generate dwa code (fmorphauto.c). Generate a subsampled structuring element SEL *pixGenerateSelWithRuns() SEL *pixGenerateSelRandom() SEL *pixGenerateSelBoundary() Accumulate data on runs along lines NUMA *pixGetRunCentersOnLine() NUMA *pixGetRunsOnLine() Subsample boundary pixels in relatively ordered way PTA *pixSubsampleBoundaryPixels() PTA *adjacentOnPixelInRaster() Display generated sel with originating image PIX *pixDisplayHitMissSel()
Definition in file selgen.c.
SEL* pixGenerateSelWithRuns | ( | PIX * | pixs, |
l_int32 | nhlines, | ||
l_int32 | nvlines, | ||
l_int32 | distance, | ||
l_int32 | minlength, | ||
l_int32 | toppix, | ||
l_int32 | botpix, | ||
l_int32 | leftpix, | ||
l_int32 | rightpix, | ||
PIX ** | ppixe | ||
) |
Input: pix (1 bpp, typically small, to be used as a pattern) nhlines (number of hor lines along which elements are found) nvlines (number of vert lines along which elements are found) distance (min distance from boundary pixel; use 0 for default) minlength (min runlength to set hit or miss; use 0 for default) toppix (number of extra pixels of bg added above) botpix (number of extra pixels of bg added below) leftpix (number of extra pixels of bg added to left) rightpix (number of extra pixels of bg added to right) &pixe (<optional return>=""> input pix expanded by extra pixels) Return: sel (hit-miss for input pattern), or null on error
Notes: (1) The horizontal and vertical lines along which elements are selected are roughly equally spaced. The actual locations of the hits and misses are the centers of respective run-lengths. (2) No elements are selected that are less than 'distance' pixels away from a boundary pixel of the same color. This makes the match much more robust to edge noise. Valid inputs of 'distance' are 0, 1, 2, 3 and 4. If distance is either 0 or greater than 4, we reset it to the default value. (3) The 4 numbers for adding rectangles of pixels outside the fg can be use if the pattern is expected to be surrounded by bg (white) pixels. On the other hand, if the pattern may be near other fg (black) components on some sides, use 0 for those sides. (4) The pixels added to a side allow you to have miss elements there. There is a constraint between distance, minlength, and the added pixels for this to work. We illustrate using the default values. If you add 5 pixels to the top, and use a distance of 1, then you end up with a vertical run of at least 4 bg pixels along the top edge of the image. If you use a minimum runlength of 3, each vertical line will always find a miss near the center of its run. However, if you use a minimum runlength of 5, you will not get a miss on every vertical line. As another example, if you have 7 added pixels and a distance of 2, you can use a runlength up to 5 to guarantee that the miss element is recorded. We give a warning if the contraint does not guarantee a miss element outside the image proper. (5) The input pix, as extended by the extra pixels on selected sides, can optionally be returned. For debugging, call pixDisplayHitMissSel() to visualize the hit-miss sel superimposed on the generating bitmap.
Definition at line 133 of file selgen.c.
References DEFAULT_DISTANCE_TO_BOUNDARY, DEFAULT_MIN_RUNLENGTH, ERROR_PTR, L_WARNING, MAX_DISTANCE_TO_BOUNDARY, NULL, numaDestroy(), numaGetCount(), numaGetIValue(), PIX_SRC, pixClipToForeground(), pixClone(), pixCreate(), pixDestroy(), pixDilate(), pixErode(), pixGetDepth(), pixGetHeight(), pixGetRunCentersOnLine(), pixGetWidth(), pixInvert(), pixRasterop(), PROCNAME, ptaAddPt(), ptaCreate(), ptaDestroy(), ptaGetCount(), ptaGetIPt(), SEL_DONT_CARE, SEL_HIT, SEL_MISS, selCreateBrick(), selDestroy(), and selSetElement().
Referenced by main().
SEL* pixGenerateSelRandom | ( | PIX * | pixs, |
l_float32 | hitfract, | ||
l_float32 | missfract, | ||
l_int32 | distance, | ||
l_int32 | toppix, | ||
l_int32 | botpix, | ||
l_int32 | leftpix, | ||
l_int32 | rightpix, | ||
PIX ** | ppixe | ||
) |
Input: pix (1 bpp, typically small, to be used as a pattern) hitfract (fraction of allowable fg pixels that are hits) missfract (fraction of allowable bg pixels that are misses) distance (min distance from boundary pixel; use 0 for default) toppix (number of extra pixels of bg added above) botpix (number of extra pixels of bg added below) leftpix (number of extra pixels of bg added to left) rightpix (number of extra pixels of bg added to right) &pixe (<optional return>=""> input pix expanded by extra pixels) Return: sel (hit-miss for input pattern), or null on error
Notes: (1) Either of hitfract and missfract can be zero. If both are zero, the sel would be empty, and NULL is returned. (2) No elements are selected that are less than 'distance' pixels away from a boundary pixel of the same color. This makes the match much more robust to edge noise. Valid inputs of 'distance' are 0, 1, 2, 3 and 4. If distance is either 0 or greater than 4, we reset it to the default value. (3) The 4 numbers for adding rectangles of pixels outside the fg can be use if the pattern is expected to be surrounded by bg (white) pixels. On the other hand, if the pattern may be near other fg (black) components on some sides, use 0 for those sides. (4) The input pix, as extended by the extra pixels on selected sides, can optionally be returned. For debugging, call pixDisplayHitMissSel() to visualize the hit-miss sel superimposed on the generating bitmap.
Definition at line 321 of file selgen.c.
References DEFAULT_DISTANCE_TO_BOUNDARY, ERROR_PTR, L_WARNING, MAX_DISTANCE_TO_BOUNDARY, NULL, PIX_SRC, pixClipToForeground(), pixClone(), pixCreate(), pixDestroy(), pixDilate(), pixErode(), pixGetDepth(), pixGetHeight(), pixGetPixel(), pixGetWidth(), pixInvert(), pixRasterop(), PROCNAME, SEL_DONT_CARE, SEL_HIT, SEL_MISS, selCreateBrick(), selDestroy(), and selSetElement().
Referenced by main().
SEL* pixGenerateSelBoundary | ( | PIX * | pixs, |
l_int32 | hitdist, | ||
l_int32 | missdist, | ||
l_int32 | hitskip, | ||
l_int32 | missskip, | ||
l_int32 | topflag, | ||
l_int32 | botflag, | ||
l_int32 | leftflag, | ||
l_int32 | rightflag, | ||
PIX ** | ppixe | ||
) |
Input: pix (1 bpp, typically small, to be used as a pattern) hitdist (min distance from fg boundary pixel) missdist (min distance from bg boundary pixel) hitskip (number of boundary pixels skipped between hits) missskip (number of boundary pixels skipped between misses) topflag (flag for extra pixels of bg added above) botflag (flag for extra pixels of bg added below) leftflag (flag for extra pixels of bg added to left) rightflag (flag for extra pixels of bg added to right) &pixe (<optional return>=""> input pix expanded by extra pixels) Return: sel (hit-miss for input pattern), or null on error
Notes: (1) All fg elements selected are exactly hitdist pixels away from the nearest fg boundary pixel, and ditto for bg elements. Valid inputs of hitdist and missdist are 0, 1, 2, 3 and 4. For example, a hitdist of 0 puts the hits at the fg boundary. Usually, the distances should be > 0 avoid the effect of noise at the boundary. (2) Set hitskip < 0 if no hits are to be used. Ditto for missskip. If both hitskip and missskip are < 0, the sel would be empty, and NULL is returned. (3) The 4 flags determine whether the sel is increased on that side to allow bg misses to be placed all along that boundary. The increase in sel size on that side is the minimum necessary to allow the misses to be placed at mindist. For text characters, the topflag and botflag are typically set to 1, and the leftflag and rightflag to 0. (4) The input pix, as extended by the extra pixels on selected sides, can optionally be returned. For debugging, call pixDisplayHitMissSel() to visualize the hit-miss sel superimposed on the generating bitmap. (5) This is probably the best of the three sel generators, in the sense that you have the most flexibility with the smallest number of hits and misses.
Definition at line 472 of file selgen.c.
References ERROR_PTR, NULL, PIX_SRC, pixClipToForeground(), pixClone(), pixCreate(), pixDestroy(), pixDilate(), pixErode(), pixGetDepth(), pixGetHeight(), pixGetWidth(), pixRasterop(), pixSubsampleBoundaryPixels(), pixXor(), PROCNAME, ptaDestroy(), ptaGetCount(), ptaGetIPt(), SEL_DONT_CARE, SEL_HIT, SEL_MISS, selCreateBrick(), selDestroy(), and selSetElement().
Referenced by GeneratePattern(), and main().
Input: pixs (1 bpp) x, y (set one of these to -1; see notes) minlength (minimum length of acceptable run) Return: numa of fg runs, or null on error
Notes: (1) Action: this function computes the fg (black) and bg (white) pixel runlengths along the specified horizontal or vertical line, and returns a Numa of the "center" pixels of each fg run whose length equals or exceeds the minimum length. (2) This only works on horizontal and vertical lines. (3) For horizontal runs, set x = -1 and y to the value for all points along the raster line. For vertical runs, set y = -1 and x to the value for all points along the pixel column. (4) For horizontal runs, the points in the Numa are the x values in the center of fg runs that are of length at least 'minlength'. For vertical runs, the points in the Numa are the y values in the center of fg runs, again of length 'minlength' or greater. (5) If there are no fg runs along the line that satisfy the minlength constraint, the returned Numa is empty. This is not an error.
Definition at line 618 of file selgen.c.
References ERROR_PTR, NULL, numaAddNumber(), numaCreate(), numaDestroy(), numaGetCount(), numaGetIValue(), pixGetDepth(), pixGetHeight(), pixGetRunsOnLine(), pixGetWidth(), and PROCNAME.
Referenced by pixGenerateSelWithRuns().
Input: pixs (1 bpp) x1, y1, x2, y2 Return: numa, or null on error
Notes: (1) Action: this function uses the bresenham algorithm to compute the pixels along the specified line. It returns a Numa of the runlengths of the fg (black) and bg (white) runs, always starting with a white run. (2) If the first pixel on the line is black, the length of the first returned run (which is white) is 0.
Definition at line 690 of file selgen.c.
References ERROR_PTR, generatePtaLine(), NULL, numaAddNumber(), numaCreate(), pixGetDepth(), pixGetHeight(), pixGetPixel(), pixGetWidth(), PROCNAME, ptaDestroy(), ptaGetCount(), and ptaGetIPt().
Referenced by pixGetRunCentersOnLine().
Input: pixs (1 bpp, with only boundary pixels in fg) skip (number to skip between samples as you traverse boundary) Return: pta, or null on error
Notes: (1) If skip = 0, we take all the fg pixels. (2) We try to traverse the boundaries in a regular way. Some pixels may be missed, and these are then subsampled randomly with a fraction determined by 'skip'. (3) The most natural approach is to use a depth first (stack-based) method to find the fg pixels. However, the pixel runs are 4-connected and there are relatively few branches. So instead of doing a proper depth-first search, we get nearly the same result using two nested while loops: the outer one continues a raster-based search for the next fg pixel, and the inner one does a reasonable job running along each 4-connected coutour.
Definition at line 781 of file selgen.c.
References adjacentOnPixelInRaster(), ERROR_PTR, nextOnPixelInRaster(), NULL, pixCopy(), pixDestroy(), pixGetDepth(), pixSetPixel(), PROCNAME, ptaAddPt(), ptaCreate(), and ptaGetPixelsFromPix().
Referenced by pixGenerateSelBoundary().
Input: pixs (1 bpp) x, y (current pixel) xa, ya (adjacent ON pixel, found by simple CCW search) Return: 1 if a pixel is found; 0 otherwise or on error
Notes: (1) Search is in 4-connected directions first; then on diagonals. This allows traversal along a 4-connected boundary.
Definition at line 847 of file selgen.c.
References ERROR_INT, pixGetDepth(), pixGetHeight(), pixGetPixel(), pixGetWidth(), and PROCNAME.
Referenced by pixSubsampleBoundaryPixels().
PIX* pixDisplayHitMissSel | ( | PIX * | pixs, |
SEL * | sel, | ||
l_int32 | scalefactor, | ||
l_uint32 | hitcolor, | ||
l_uint32 | misscolor | ||
) |
Input: pixs (1 bpp) sel (hit-miss in general) scalefactor (an integer >= 1; use 0 for default) hitcolor (RGB0 color for center of hit pixels) misscolor (RGB0 color for center of miss pixels) Return: pixd (RGB showing both pixs and sel), or null on error Notes: (1) We don't allow scalefactor to be larger than MAX_SEL_SCALEFACTOR (2) The colors are conveniently given as 4 bytes in hex format, such as 0xff008800. The least significant byte is ignored.
Definition at line 903 of file selgen.c.
References DEFAULT_SEL_SCALEFACTOR, ERROR_PTR, L_WARNING, MAX_SEL_SCALEFACTOR, NULL, pixcmapAddColor(), pixcmapCreate(), pixConvert1To8(), pixDestroy(), pixGetDepth(), pixScaleBySampling(), pixSetColormap(), pixSetPixel(), PROCNAME, SEL_DONT_CARE, SEL_HIT, selGetElement(), Sel::sx, and Sel::sy.
Referenced by GeneratePattern(), and main().
const l_int32 DEFAULT_DISTANCE_TO_BOUNDARY = 1 [static] |
Definition at line 64 of file selgen.c.
Referenced by pixGenerateSelRandom(), and pixGenerateSelWithRuns().
const l_int32 MAX_DISTANCE_TO_BOUNDARY = 4 [static] |
Definition at line 65 of file selgen.c.
Referenced by pixGenerateSelRandom(), and pixGenerateSelWithRuns().
const l_int32 DEFAULT_MIN_RUNLENGTH = 3 [static] |
Definition at line 69 of file selgen.c.
Referenced by pixGenerateSelWithRuns().
const l_int32 DEFAULT_SEL_SCALEFACTOR = 7 [static] |
Definition at line 74 of file selgen.c.
Referenced by pixDisplayHitMissSel().
const l_int32 MAX_SEL_SCALEFACTOR = 31 [static] |
Definition at line 75 of file selgen.c.
Referenced by pixDisplayHitMissSel().